Use CC3+ to display the battlemap that applies, on-screen, DURING the gaming session. Simple: don’t export JPGs or print out battlemaps before a session. How, then, can CC3+ help this phenomenon during a gaming session? This is especially true in open-air or wide-space encounters: plains, wilderness, ocean, mountains, and expansive underground chambers and caverns. Succinctly, then, the problem is, no matter how many different individual battlemaps you prepare ahead of time, PCs’ actual use of those in an encounter could very easily expand beyond the boundaries you drew. If my seventh-grade self could have seen what CC3+ made possible, he would have exploded in envy!) (This latter example may sound extreme, but in middle school I resorted to drawing encounter maps on the lids of pizza boxes all the time. While that element of surprise is arguably the best part of a tabletop RPG experience, it can also be very frustrating–not only for the GM who has to scramble madly to accommodate the unexpected, but for the players, who one minute are dealing with elaborately-drawn battlemaps and the next minute are using hastily-scribbled pencil drawings on a pizza box. If you’ve been a dungeon/game master for any length of time, you know that no matter how much you prepare, and how many different paths you predict and plan for, the players are going to do whatever they damned well please. Some of these require a bit of advance preparation others can be used immediately no matter what maps you use.ġ: Dynamic battlemaps for sprawling or unexpected encounters. There are several advantages to using CC3+ to help power your next gaming session. Overview: CC3+ During Your Gaming Session Drawing maps and exporting or printing them before a gaming session is a wonderful way to immerse your players in a tabletop roleplaying experience, whether you prefer “theatre of the mind” style combat or gridded battlemaps with miniatures.īut did you know that CC3+ is also an excellent tool during a gaming session? This article explores the many ways that DMs can use CC3+ as a “game-time”, not “design-time”, gaming aid.
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It’s also a fabulous tool for the well-prepared DM/GM, for creating homebrew maps or spawning maps for existing published content that better fit the needs of a particular gaming group. Ralf | Aug| battle maps, guest article, Jason Payne, vttĬampaign Cartographer 3+ is an outstanding tool that excels in helping cartographers, authors, artists, and hobbyists bring their ideas to life.
FANTASY GROUNDS 2 MAP CREATION SOFTWARE
And many things, especially all the various concerns when exporting the map from DD3 will be the same for most software solutions, so this article should help you out no matter the system. Now, there are lots of different VTT software to choose from out there, and I can’t really cover them all, but I’ve tried to cover some of the more popular ones, such as MapTool, Fantasy Grounds, Roll20 and D20Pro.
FANTASY GROUNDS 2 MAP CREATION HOW TO
So, today we will look at how to take those dungeon maps you’ve lovingly crafted in DD3 and make them available for use in the a VTT environment. I myself actually use VTT software to display the battle maps, even if my group always meet physically at my place and roll physical dice, because I can more easily do things like display the map on a projector, and only display what the players see (automatic fog-of-war/lighting/sight ranges).
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And maps are always an important aspect in most role playing games. One of the main attractions for these programs when compared to general-purpose meeting/teleconference software is their focus on displaying maps to the the players, enabling you to fight your miniature battles digitally. They make it easier to play with people from all over the world, and are a nice substitute when it becomes impossible to bring the old gang together in the same location any more.
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Virtual tabletops (VTTs) are a great way of playing role-playing games together when you can’t meet physically. Remy Monsen | Ma| battle maps, cc3plus, dd3, vtt